Monday, February 14, 2011

Nerf Tactics: Scenario Tactics: Assaulting & Defending a target

the names for this scenario are as numerous as there are nuns in a convent: Capture the flag, Bomb Escort, Search and destroy, base assault, etc. The basic structure of the game is one team is assaulting a fixed base to get to an object or to destroy all the targets. this is a review of common tactics and the most suggested approach to the game.

ASSAULTING: this team has a clear advantage in the game. not by numbers, but by mere spread. whereas the defending team has one spot to stick to, the attacking team  has a 360 degree range to attack from, which puts all those defending in a very hard spot. the most common and successful tactic is to spread out and attack weak points when they are exposed. they find weak points by staying just at the edge of the range of the guns. this wastes their ammunition and buys you time to mount an offensive against their weak points.
   I (being the guy who loves the game for its tactical enrichment) would suggest you try a different approach to the scenario just because the tactic for the offensive is so simple and used so often it's too easy to win. Instead of surrounding and attacking, you could stick together as a team and attack one spot, or it could just be a charge to see how far one can get in. 
To win, I would suggest the common surround and destroy tactic just because of its success rate and its simplicity.

DEFENDING: I'll tell you this: you got the shortest end of the stick. to defend one spot is the hardest thing I've ever done in a war. In the scenarios I've seen, I've noticed one tactic that seems to delay the attacking forces the best: choke points. A choke point is a spot where you direct the other forces into a small area. this allows you to concentrate your fire into one place, increasing kill ratios. other tactics I've seen were multi-stage bases (effective if the defending team is larger than 15 people), decoy bases (DO NOT do this idea, it effectively grants the enemy cover), and gauntlets (long choke points, highly suggested). another suggested tactic would be to have snipers (armed with the non Nerf-approved blowguns) posted in a well-armored tower. other than those suggestions, I have no assured victory to you. If the defending team does win, I would appreciate it if you posted your defense tactic in the comments below.

4 comments:

  1. Assaulting:
    Try telling a bunch of nerf warriors to not just charge. lol.

    Defending:
    Try my base. You know what it is.

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  2. Idk....

    but i used the tables and put the mats up against them with that one choke point

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  3. indeed a good idea, but the other team knocked them down, not a very effective choke point...

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